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Automation game car body design
Automation game car body design




  1. #AUTOMATION GAME CAR BODY DESIGN MOD#
  2. #AUTOMATION GAME CAR BODY DESIGN MANUAL#

They are what give the car its external shape, and include parts such as fenders, quarter panels, doors, rocker panels, hood, trunk and roof. The car's body panels are like the outer skin of the car. Your choices here will greatly affect what your car does, how much it will cost to build, and how it performs. This includes the materials and architecture of the chassis, and the geometry of the suspension. When designing a chassis, you are decided how your car will be built. Once you have selected a body family, you can now proceed to the chassis design page. In the real world, this is commonly done in order to cut down on costs. This means you can built a large variety of cars on top of the same chassis. Car bodies exist as families, some families only having one body style variant, while others (such as the highlighted 2009 2.6m bodies) exist in multiple body styles. Hovering your mouse cursor over the car bodies will reveal details about them, such as their wheelbase length, drag coefficient, front and rear lift, available engine positions, and the file name of each car body.

#AUTOMATION GAME CAR BODY DESIGN MOD#

The game currently has 553 unique bodies and variants, and more are available through the Steam Workshop as mods.Īll mod bodies and fixtures contain a "Mod" banner on the upper left corner of their thumbnails. Car bodies can be filtered out based on how old they are, what body type(s) they are, and available engine positions. Immediately below these buttons are options and filters that change how the car bodies are sorted and what variants will show up.

#AUTOMATION GAME CAR BODY DESIGN MANUAL#

On the top right of the screen is a button representing game settings, photo studio, manual save, and exit options. To the right of the year selector, you will find the name of your model (by default, a placeholder name of Model # is used), the name of your car trim, the engine family name, and engine variant name. On the upper left corner, you can set any model year you desire from 1946 through 2020. This is where you will build the backbone of your car(s). This section of the car designer is the model designer. Upon the creation of a new model, you will be placed in this page.






Automation game car body design